Nope. But sometimes it’s harder to make that call than I wish it were.
|Pictured: My soul 7 years ago|
And yet I have fond memories of that period, because it was also when I had a three-month, intensely passionate relationship with Baldur’s Gate II: Shadows of Amn.
|A beacon of hope|
I couldn’t have been happier.
As good as Baldur’s Gate II is (and it’s one of the best), almost any halfway decent RPG could probably have taken its place that winter. Why is that?
Escapism, of course. But there are plenty of ways to escape reality, many of which would make me seem much cooler than gaming does. What makes RPGs so special? For me, it came down to four things:
- Clear goals. Kill that ogre, retrieve that magical spear, uncover what the ambassador is really up to.
Have you ever read a corporate vision statement? It’s never “Sell 5 million widgets.” It’s more along the lines of “Maximize ROI by pivoting on key granular innovations in the widget ecology.” Neat! Now what am I supposed to do again? Shut up and get back to work? Yes, sir.
- Proportional rewards. Namely, experience points and gold.
Most of us have put in time with a guy or girl we’re crushing on only to discover that he or she has long since relegated us to the “friend zone.” Or worse, you’re happily married until you discover that your partner has mentally left months or years earlier. That stinks, but it happens a lot.
- Progress. You advance in levels, becoming demonstrably more powerful.
Don’t get me wrong—I’ve made “progress” in jobs, relationships, and life in general over the years. But it often seems to result from being in the right place for something good to happen. Too often in the workplace, hard work might be taken for granted, but sucking up is always appreciated!
- Do-overs. Demogorgon making mincemeat of your party? Try again with different tactics. Or different party members. Or say “to hell with it” and don’t fight him at all.
I once called a friend’s fiancée his “human ATM machine.” Oops. Would love to be able to reload the last save before that unintentionally ugly statement came out of my mouth.
Real life can be unfair, and there’s no strategy guide to tell you which path to take. On the other hand, you have as many options open to you as you are willing to pursue. That’s not something any game can provide.
In an RPG, the system is rigged in your favor. In fact, the entire thing exists for you to explore, to thrive, and maybe even come to dominate. Only a madman would expect the same from reality. Doesn’t mean you can’t do those things, but the system is not set up to let you.
But as we go on about our lives, a little escapism never hurt anyone. And if that escapism comes with the magical hammer Crom Faeyr (25 strength, baby!), well that’s just badass.
* * *
For more about role-playing games and existential angst, see "RPG Character Creation Anxiety."