Tuesday, October 25, 2011
Dead Island's Point of No Return
I had invested a good chunk of time in Dead Island, even starting over because I realized I had crafted a character who was incapable of managing the teaming zombies in the streets of Moresby.
Imagine my reaction when my save game glitched just as I passed the "point of no return" and moved into Act IV. Glitched in a way that prevented me from ever finishing the game.
Like I said, I was pissed.
To complete the No Time to Talk quest in Act III, you must agree to take the cure for the zombie plague to the prison.The game makes it perfectly clear that you cannot go back from that point, that the rest of the game will take place in the prison. I accepted that, went to the prison, waited for a save point, and then shut down.
When I fired it back up a day later, I was back at the resort.
I traveled to the trigger point for Act IV, but it wouldn't work. The point of no return now kept me from finishing the game.
A quick perusal of the Internet told me I'm not the only one to have this problem.
A quick perusal of common sense tells me that this would not happen if the game simply let me save whenever I want! Instead, it autosaves to a single file. So good luck if that file is corrupted.
Isn't there a saying about putting all your eggs in one basket? Oh yeah: "Let me save my game whenever I want."
I jumped into a game with a friend, and when I jumped out, it automatically loaded up the prison in Act IV.
Whatever. I'm not going to look that gift horse in the mouth.
Posted by Cloud Atlas at 4:51 PM